StyleswitcherMain
| Moveset Heaven! ^_~Below is a whole bunch of Pokemon Movesets, These are not compulsory in anyway, And its perfectly fine(Maybe not) To have a Gyrados with Splash. Note that only a few are my own Movesets. Some were from Smogon, Marriland etc. MOVESETS: Aerodactyl@ Life Orb/Choice Band Jolly/Adamant | Pressure 6 HP, 252 Atk, 252 Spd - Ice Fang - Crunch - Earthquake - Rock Slide/Stone Edge Aerodactyl@ Choice Scarf Adamant | Pressure 6 HP, 252 Atk, 252 Spd - Ice Fang - Crunch - Earthquake - Rock Slide/Stone Edge Aggron@ Leftovers Relaxed | Rock Head 252 HP, 6 Atk, 252 Def - Curse - Taunt - Dragon Claw/Metal Burst - Earthquake/Metal Burst Alakazam@ Choice Specs/Focus Sash Timid | Inner Focus 6 HP, 252 Spd, 252 SpAtk -Trick/Charge Beam -Shadow Ball -Energy Ball/Psychic -Focus Blast This set can wreck a team if used properly. Timid to outspeed any Modest counterparts. Shadow Ball is preferred, since it covers other Psychics like Cresselia. If you have the patience to IV breed, HP Fire can cover Steel. Focus Blast is necessary despite its 70% accuracy because Weavile, Umbreon, Tyrnaitar, Blissey, and Snorlax will destroy it otherwise. Ambipom@Silk Scarf/Life Orb Adamant | Technician 6 HP, 252 Atk, 252Spd - Fake out - U-turn - Focus Punch/Brick Break/Return - Payback/Return Arcanine@ Leftovers Adamant | Flash Fire 26 HP, 252 Atk, 232 Spd - Agility - Thunder Fang - Crunch - Flare Blitz Azelf@ Life Orb Timid | Levitate 36 HP, 220 Spd, 252 SpAtk - Nasty Plot - Psychic - Flamethrower - HP Fighting/Grass Knot Standard Special Sweeping Azelf. Azelf@ Focus Sash/Life Orb Naive | Levitate 6 Atk, 252 Spd, 252 SpAtk - Psychic - Flamethrower - Grass Knot - Explosion Wall killer. Azumarill@ Leftovers/Life Orb Adamant | Huge Power 212 HP, 252 Atk, 44 Spd - Sing - Waterfall - Double-Edge - Focus Punch/Aqua Jet/Toxic Azumarill @ Leftovers Adamant | Huge Power 252 HP/252 Atk/6 Spd - Substitute - Focus Punch - Waterfall - Body Slam / Toxic Blastiose@ Leftovers Calm | Torrent 252 HP, 58 SpAtk, 200 SpDef - Rapid Spin - Haze/Yawn - Aqua Ring - Hydro Pump/Surf Blissey@ Leftovers Bold | Natural Cure 252 HP, 252 Def, 6 SpAtk - Ice Beam - Seismic toss - Thunder Wave - Softboiled Standard special wall Blissey. No need for Special Defense EVs since its Special Defense is high enough already, bolstered by its insane HP and 252 HP EVs. 252 in Defense and a Bold nature allow it to survive some physical hits as well. Blissey @ Leftovers Trait: Natural Cure Bold(+Def -Atk) / Calm(+SpDef -Atk) Nature 148 HP, 252 Defense, 104 Special Attack, 6 Speed -Wish -Ice Beam/Toxic -Protect -Seismic Toss This is your standard WishBliss. This thing serves as excellent Wish support for many teams, and can heal itself with Wish and Protect. Seismic Toss is excellent for fixed damage. Ice Beam is viable if you want to hit Dragons, or Toxic for massive ToxiStalling. Whichever you need. Use a Bold nature if Extended Game Clause is on or if you're on Shoddy. Only use Calm if you feel that Bold would be an extreme hack. Blissey@ Leftovers Bold|Natural Cure 252 HP, 252 Defense, 6 Special Attack -Calm Mind -Softboiled -Thunderbolt -Ice Beam Breloom@ Toxic Orb Adamant | Poison Heal 44 HP, 252 Atk, 212 Spd - Spore - Focus Punch - Seed Bomb - Stone Edge/Substitute Poison Heal+Toxic Orb is an excellent combination. Use Spore to put the opponent to sleep and then Focus Punch and Seed Bomb away. Stone Edge covers Flying-types and can usually 2HKO a bulky Gyarados even after Intimidate. Substitute if you want to have improved Punching ability and can handle Flying-typs in some other manner. Cresselia@ Leftovers Bold | Levitate 252 HP, 252 Def, 6 SpAtk Calm Mind Moonlight Thunder Wave/Psychic Ice Beam CM Cress. Cresselia@ Leftovers Bold | Levitate 252 HP, 252 Def, 6 SpAtk Rest Sleep Talk Ice Beam Charge Beam SleepTalk Cress. Donphan@ Leftovers Impish | Sturdy 252 HP, 6 Atk, 252 Def - Earthquake - Ice Shard - Rapid Spin - Roar/Stealth Rock Excellent physical wall/support, handling physical attackers well, setting up Stealth Rock, Rapid Spinning out of your opponent's Stealth Rock, and hitting Garchomp, Salamence, and any Ninjask not running Protect with Ice Shard. Dragonite@ Yache Berry/Persim Berry/Life Orb Jolly | Inner Focus 56 Hp, 252 Atk, 200 Spd - Dragon Dance - Outrage - Earthquake/Aqua Tail - Flamethrower/Fire Blast Dragonite can do many good things better than Salamence or Garchomp, such as Dragon Dance and Outrage. It also has the defenses to survive one ice beam even with stealth rock and sandstream damage. Dugtrio@ Choice Band Jolly | Arena Trap 252 Atk, 218 Spd, 44 SpDef - Earthquake - Stone Edge - Aerial Ace - Sucker Punch/Night Slash Revenge-killing Trio. Survives an HP [Ice] from Raikou. Dusknoir@ Leftovers Careful/Sassy | Pressure 252 HP, 76 Def, 180 SpdDef -Thunderpunch -Pain Split -Will-o-wisp -Fire Punch/Shadow Sneak Standard mixed, mostly special wall Dusknoir. Will-o-wisp makes for great anti-spin. Fire Punch is to eliminate any Guts Heracross that switches in on Will-o-wisp, while Shadow Sneak gives it a priority move. ThunderPunch is a counter to the common Tauntrados. Electivire@ Expert Belt Adamant | Motor Drive 6 HP, 252 Atk, 252 Spd - Cross Chop - Ice Punch - Thunderpunch - Earthquake Standard physical Electivire with excellent type coverage. You can also run a Lonely nature, but some EVs in special attack, and give it Thunderbolt over Thunderpunch for improved wall-smashing abilities. Forretress@ Leftovers Relaxed | Sturdy 252 HP, 252 Def, 6 Atk - Gyro Ball - Explosion - Stealth Rock - Spikes Gallade@ Life Orb Lonely | Steadfast 212 Atk, 104 Spd, 194 SAtk - Swords Dance - Close Combat - Night Slash/Psycho Cut - Grass Knot Katsura-Brand Gallade. Very nice set. Garchomp@ Choice Scarf Adamant | Sand Veil 6 HP, 252 Atk, 252 Spd - Earthquake - Outrage - Fire Blast - Stone Edge Garchomp@ Life Orb Naughty | Sand Veil 16 HP, 240 Spd, 252 SpAtk - Swords Dance - Fire Blast - Draco Meteor - Earthquake The infamous ChainChomp, the ridiculous surprise of Diamond/Pearl. Garchomp@ Life Orb/Lum Berry Jolly | Sand Veil 20 HP, 252 Atk, 236 Spd - Swords Dance - Fire Blast - Dragon Claw/Outrage - Earthquake Dragon Claw with Orb, Outrage with either. Garchomp @Choice Band Adamant/Jolly | Sand Veil 6 HP, 252 Attack, 252 Speed -Earthquake -Outrage/Dragon Claw -Crunch/Stone Edge/Dragon Claw -Fire Fang/Fire Blast Standard CBChomp. This thing is a powerhouse. Earthquake for obvious power and STAB. You can use Outrage or Dragon Claw in the second slot. All based on preference. The third slot is pretty open. Use Crunch with Outrage to hit the common Cresselia switch-in in the early game, or use Stone Edge if you want to hit Gyarados. You can even run Dragon Claw with Outrage. Two Dragon moves may seem completely pointless and stupid, but they fulfill different purposes. Dragon Claw is a reliable STAB that hits other Dragons, while Outrage cleans up the late game. Dragon+Ground+Fire hits everything for neutral damage as is, though. I prefer Crunch, personally. The last slot is also up to choice. Fire Fang hurts Bronzong more, Fire Blast hurts Skarmory more. Gengar@ Life Orb/Choice Specs Timid | Levitate 6 HP, 252 Spd, 252 SpAtk - Shadow Ball - Thunderbolt - Focus Blast - Hypnosis/HP [Ice] Timid Gengar outspeeds many pokemon and hits hard. If you run Hypnosis, this thing works well as a lead. Use Hypnosis and either stay in or switch to a counter. Hypnosis goes with Life Orb, HP Ice with Specs. Gliscor @Leftovers Impish | Sand Veil 248 HP/48 Atk/140 Def/72 Spd - Earthquake - Aerial Ace - Stealth Rock - Roost Outruns Max Speed Tar (and Adamant Breloom/Metagross). It easily 2HKOs CBTar (which is the bulkiest non-Boah Tar I could think of) and OHKOs Hera. Stealth Rock over Knock Off because I like it more (and you wanted it Ekul), and Roost for a healing move. And alternatively, you could run Stealth Rock on a Celebi, but I don't know why you would. Golem@ Leftovers Impish/Adamant |Rock Head 180 HP, 252 Atk, 78 Def - Explosion - Stealth Rock/Double Edge - Earthquake - Stone Edge Hariyama@ Toxic orb Adamant | Guts 252 HP, 252 Atk, 6 SpDef - Fake Out - Stone Edge - Earthquake/Bullet Punch - Cross Chop Heatran@ Choice Specs/Choice Scarf Modest/Mild/Rash | Flash Fire 56 HP, 252 SpAtk, 200 Spd - Fire Blast/Flamethrower/Overheat - Earth Power - Dragon Pulse/H [Electric] - Explosion/HP [Electric] Standard SpecsTran. Another special sweeper option is the ScarfTran, using basically the same set. Use Mild or Rash if you're running Explosion. Heracross@ Choice Band/Choice Scarf Adamant | Guts 104 HP, 252 attack, 152 speed Close Combat Megahorn Stone Edge Pursuit/Night Slash With Choice Band, STAB Close Combat and Megahorn hurt. Scarf if you want speed priority over more power. Houndoom@ Focus Sash Timid | Flash Fire 6 HP, 252 Spd, 252 SpAtk - Nasty Plot - HP [Fighting/Water/Grass] - Dark Pulse - Flamethrower Infernape@ Life Orb Naive | Blaze 24 Atk, 232 Spd 252 SpAtk - Nasty Plot - Grass Knot - Flamethrower - Close Combat The infamous wall-killing MixApe. Flamethrower will be your primary sweeping move. Flamethower+Close Combat laughs at SkarmBliss, and Grass Knot eliminates the Swampert, Donphan, or Hippowdon switch-in after a Nasty Plot. Jolteon@ Petaya Berry 4 HP, 252 Spd, 252 SpAtk Timid | Volt Absorb - Substitute - Thunderbolt - Shadow Ball - HP Ice Kingdra@ Damp Rock Modest | Swiift Swim 26 HP, 232 Spd, 252 SpAtk - Rain Dance - Ice Beam - Dragon Pulse - Surf Lanturn@ Leftovers Calm | Volt Absorb 252 HP, 58 SpAtk, 200 SpDef - Stockpile - Swallow - Spit Up/Thunderbolt/T-Wave - Surf/Hydro Pump Lickilicky@ Leftovers Careful/Sassy | Own Tempo 252 HP, 20 Atk, 58 Def, 180 SpDef - Curse - PowerWhip/Rest/Knock Off - EQ/Fire Punch - Body Slam Standard CurseWall Lickylicky@ Leftovers Relaxed/Sassy |Own Tempo 252 HP, 200 Def, 58 SpDef - Belly Drum - EQ/Rest - Power Whip - Return Belly Drummer Lickylicky@ Leftovers Relaxed/Sassy | Own Tempo 252 HP 200 Def, 58 SpDef - Rest - Sleep Talk - Fire Punch - Body Slam/Return ResTalker Lickylicky@ Life Orb Quiet | Own Tempo 58 Hp, 200 Att, 252 SpAtk - Flamethrower/Fire Blast/EQ - Ice Beam - T-Bolt - Body Slam/Return/Explosion Crazy Wall Breaker. Lucario@ Expert Belt/Life Orb Naive | Steadfast 58 Atk, 252 Spd, 200 SpAtk - Swords Dance - EQ/Blaze Kick - Psychic/Dark Pulse/Crunch - Aura Sphere Lucario@ Salac Berry Adamant | Steadfast 252 Atk, 252 Spd, 6 Def - Reversal - Swords Dance - Endure/Substitute - Crunch Magmortar@ Leftovers/Expert Belt Modest | Flame Body 30 HP, 150 Spd, 252 SpAtk, 78 SpDef - Will-o-wisp/Barrier - Thunderbolt - Psychic - Flamethrower Magnezone@ Leftovers Modest | Magnet Pull 252 HP, 6 Def, 252 SpAtk - Thunderbolt - HP [Grass] - Thunder Wave - Flash Cannon /Tri Attack Mamoswine@ Leftovers Adamant |Snow Cloak 200 HP, 252 Atk, 58 Def - Earthquake - Ice Shard - Curse - Avalanche/Stone Edge/Return Metagross@ Life Orb Naughty | Clear Body 252 Atk, 188 Spd, 70 SpAtk - Grass Knot - HP [Fire] - Meteor Mash - Earthquake Didn't see the need for Explosion, what with the new moves he's sporting to beat walls WITHOUT KOing himself in the process. Decided to just merge the HP and SAtk to 2HKO Suicune with Sand and Stealth Rock in play. Thanks to Katsura for this one. Metagross@ Choice Band Adamant | Clear Body 252 HP, 232 Atk, 16 Def, 8 Spd - Meteor Mash - Earthquake - Explosion - Thunderpunch/Pursuit/Zen Headbutt/Bullet Punch The Advance-Gen Metagross returns with some new options. The last slot is based on your preference. Milotic@ Leftovers Bold | Marvel Scale 252 HP, 148 Def, 104 SpAtk - Hypnosis/Mirror Coat - Recover - Surf - Ice Beam/Hidden Power [Electric] Nidoqueen@ Leftovers Bold | Poison Point 252 HP, 200 Def, 58 SpAtk - Stealth Rock - Roar - Ice Beam/T-Bolt/Rest - Earth Power Physical wall set. Porygon-Z@ Choice Scarf Modest | Adaptability 6 HP, 252 Spd, 252 SpAtk - Tri Attack - Dark Pulse - Ice Beam - Thunderbolt Raikou@ Leftovers Bold | Pressure 252 HP, 200 Def, 20 SpAtk, 38 SpDef - Calm Mind - HP [Ice/Grass] - Shadow Ball/Substitute - Thunderbolt Rampardos@ Focus Sash Adamant | Mold Breaker 6 HP, 252 Atk, 252 Spd Rock Polish Stone Edge/Rock Slide Zen Headbutt Crunch/Earthquake Salamence@ Choice Specs Modest | Intimidate 6 HP, 252 SpAtk, 252 Spd - Draco Meteor - Hydro Pump - Flamethrower/Fire Blast - Dragon Pulse Salamence@ Leftovers Adamant | Intimidate 78 HP, 252 Atk, 180 Spd - Dragon Dance - Stone Edge/Fire Fang - Earthquake - Dragon Claw Salamence@ Expert Belt/Life Orb Naughty | Intimidate 180 Atk, 78 Spd, 252 SpAtk - Dragon Dance - Flamethrower - Hydro Pump/Earthquake - Dragon Claw Scizor@ Leftovers Impish | Technician/Swarm 252 HP, 180 Def, 78 Atk Swords Dance/Metal Claw/X-Scissor Agility/Metal Claw/ Baton Pass Iron Defense/Roost A perfect pokemon to BP some speed. Scizor@ Leftovers Adamant | Swarm 6 HP, 252 Atk, 252 Def - Swords Dance - Iron Head - X-scissor - Night Slash Scizor@ Leftovers Adamant | Swarm 6 HP, 252 Atk, 252 Spd - Agility - Iron Head - X-scissor - Night Slash Scizor@ Life Orb Adamant | Technician 6 HP, 252 Atk, 252 Def - Swords Dance - Quick Attack - Pursuit - Brick Break Scyther@ Focus Sash Jolly | Swarm 6 HP, 252 Atk, 252 Spd - Swords Dance - X-scissor - Aerial Ace - Reversal Scyther@ Salac Berry Adamant | Swarm 6 HP, 252 Atk, 252 Spd - Swords Dance - X-scissor - Endure - Reversal Sharpedo@ Choice band Jolly | Rough Skin 6 HP, 252 Atk, 252 Spd Crunch/Night Slash Ice Fang Waterfall Earthquake Sharpedo@ Choice Specs Timid | Rough Skin 6 HP, 252 Spd, 252 SpAtk Ice beam Hydro Pump Hidden Power [Electric] Dark Pulse Shuckle@ Leftovers Impish | Sturdy 252 HP, 6 Atk, 252 (Sp)Def -Knock Off -Rest -Stealth Rock -Stone Edge Skarmory@ Leftovers/Shed Shell Impish | Sturdy 252 HP, 252 Def, 6 Spd - Brave Bird/Drill Peck - Spikes/Stealth Rock - Roost - Whirlwind Physical wall Skarm that sets up Spikes/SR and phazes. Leftovers for improved tanking ability, Shed Shell if you're afraid of Magnezone. Skuntank@ Leftovers Adamant | Aftermath 252 HP, 252 Atk, 6 Defense - Night Slash - Shadow Claw - Explosion - Flamethrower Starmie@ Focus Sash/Expert Belt/Choice Specs Timid | Natural Cure 6 HP, 252 Spd, 252 SpAtk - Thunderbolt - Ice Beam - Surf - Hidden Power [Ground/Dark] Starmie@ Choice Specs/Life Orb Timid | Natural Cure 6 HP, 252 Spd, 252 SpAtk - Thunderbolt - Ice Beam - Psychic/Grass Knot - Surf/Hydro pump Togekiss@ Leftovers Timid/Calm | Serene Grace 58 HP, 252 Spd, 180 SpAtk, 20 SpDef - Nasty Plot - Flamethrower - Grass Knot/Shadow Ball - Air Slash Torterra@ Leftovers Adamant | Overgrow 252 HP, 252 Atk, 6 Def - Curse - Stone Edge - Seed Bomb/Leaf Storm/Wood Hammer - Earthquake Typhlosion@ Choice Scarf Modest | Blaze 6 HP, 252 Spd, 252 SpAtk - Eruption - Flamethrower - Focus Blast - HP [Grass] Tyranitar@ Leftovers Quiet | Sand Stream 252 HP, 60 Spd, 118 SpAtk - Substitute - Focus Punch - Thunderbolt/Ice Beam - Dark Pulse The ridiculous surprise from the Advance-Gen reappears with the benefit of Dark Pulse. Tyraniboah is the precursor to ChainChomp. Umbreon@ Leftovers Careful | Synchronize 252 HP, 252 SpDef, 6 Atk - Curse - Wish - Baton Pass - Payback/Assurance Curse for the stat effects, Wish can be Baton Passed or switched out. With the high attack and low speed, Payback hurts. Vaporeon@ Leftovers Bold | Water Absorb 188 HP, 252 Def, 68 SpAtk Wish Surf Ice Beam Protect/Yawn/HP [Electric] Wish support is a great addition to any team. Weavile@ Choice Band Jolly | Pressure 40 HP, 252 Atk, 216 Spd - Ice Punch - Brick Break - Night Slash - Aerial Ace Weezing@ Black Sludge Bold | Levitate 252 HP, 252 Def, 6 Spd - Sludge Bomb/Flamethrower - Thunderbolt/Will-o-wisp - Haze/Will-o-wisp - Pain Split Standard physical wall. Use Thunderbolt if you want Gyarados coverage, Will-o-wisp to fend off any physical sweepers that don't have Guts. Sp. Sweeper w/some nice defences. You may wanna BP some speed though. Yanmega@ Wide Lens/Focus Sash Modest | Speed Boost 6 HP, 252 Spd, 252 SpAtk - Hypnosis - Protect - Bug Buzz - Air Slash Back to top
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